Gencon 2016 has come and gone, and many, many members of the gamemaking community were there: designers, developers, publishers, illustrators, manufacturers, distributors, and retailers.

What are your thoughts on Gencon? Why do so many make the pilgrimage? Did you attend this year? If you go, what are the reasons that drive you?

Photos from GENCON 2016

(See our Facebook gallery also!)

13895026_10208739233391970_8586543725402486421_n

13902759_10208739232831956_7032838291454576630_n

13912382_10208739233071962_618729926026524763_n

13931678_10206442919905758_413282803_o

13932977_730687900097_1519251466_n

13933283_730687830237_640819759_n

13936480_730687860177_955860835_n

13950597_10154341371052464_77391644_o

13950720_10206442919865757_184608783_o

13950973_10206442919425746_1911483792_o

13951018_10206442919145739_146522995_o

13987059_10206442919265742_108009138_o

13987898_10154341371422464_1497380641_o

13988648_730687910077_201568799_n

20160805_121054

20160805_124142

20160805_204859

20160805_221950

20160805_234132

20160806_121611

20160806_145154

20160806_145158

20160806_145216

20160806_154105

20160806_171629

20160806_172551

20160806_182552

20160806_183401

20160807_122213

20160807_125740

20160807_125839

20160807_130525

gencon_hallway

gencon2016_49show

gencon2016_briandan

gencon2016_CH

gencon2016_gameshow1

gencon2016_klaskplay

gencon2016_klaskvariant

gencon2016_newgames

gencon2016_poop

gencon2016_prototypes

gencon2016_sign

gencon2016_smirk

13498020_10209461516636072_163748898018083562_o

IMG_20160806_221647

IMG_7319

13936719_10207049675106098_1738164914_n

13942328_10207049675386105_1032050565_n

EnergyEmpire-Gencon2016

Luke Laurie

Game Designer at Luke Laurie Games

Designer of Stones of Fate and The Manhattan Project: Energy Empire
Game designer by night, and middle school science and pre-engineering teacher by day. He lives in Santa Maria California with his amazing wife and two unrealistically well-behaved children.

3 Readers Commented

Join discussion
  1. John Shulters on August 8, 2016

    2016 was our first GenCon, and it was an amazing experience. We are very fortunate to live in such an active game design community on the west coast, but at an event like GenCon we got to connect face-to-face with people we know and respect from all over the world. Our primary reason for attending was the designer/publisher speed dating event run by James Mathe. It cannot be overstated how amazing that event was, and all the wonderful connections, meetings, and friends it lead to. We are exhausted, but it was worth the sore legs, lost voices, and sleep deprivation to be able to feel even more a part of this great community. Highly recommended, at least once in your life.

  2. Jeff Beck on August 8, 2016

    GenCon is always an amazing experience and this year was no exception. Whether running demos and playtests of new and upcoming games, networking with the press and other designers, or just relaxing in a free play room with friends (both old and new), there is so much to do and so much to enjoy. I wouldn’t miss it for the world.

  3. Jeff Johnston on August 8, 2016

    Thanks for slipping a few snaps of me sharing MoonQuake Escape with new fans at Gen Con. I’m always torn between the selfish fun of demo’ing and teaching my games versus relaxing and enjoying time other other designers and their projects. This year was easy–my publisher scheduled me for 12-hour days sharing MQE. Thanks, Peter! ;^)
    And thanks Luke for pulling this discussion and image roll together!

Have something to say?