Game Elements and Strange Rituals

Game Elements and Strange Rituals

Sometimes, games emerge from a designer’s mind fully formed and wonderful. Maybe they have some tiny issues here or there, but small tweaks will fix…

Rayguns and Rocketships

Rayguns and Rocketships

Introduction by Luke Laurie Our regular readers may remember a feature in which guest author Bryan Merlonghi described his experience entering the tabletop game industry…

Maximizing a Protospiel

Maximizing a Protospiel

Protospiels are an incredible opportunity to refine you design and meet your local gaming community. Here is some advice on how to maximize your next…

Ten Things I Learned in my First Five Years as a Game Designer

Ten Things I Learned in my First Five Years as a Game Designer

1)Know your style
 I like to play all kinds of games: party games, strategy games, family games, card games, etc. But that doesn’t make me…

How to Playtest – Part 3, Being a Good Playtester

How to Playtest – Part 3, Being a Good Playtester

Given the upcoming Protospiel at Pacificon, it’s time to take another look at playtesting. The best games are yet to be made, and a key…

Pacificon Protospiel

Pacificon Protospiel

http://bit.ly/PacificProto You’ve probably heard of Pacificon, one of the longest running West Coast Conventions, currently held in the Santa Clara Marriott Hotel over Labor Day…

Are your Prototypes Good Enough?

Are your Prototypes Good Enough?

Building prototypes is time consuming, tedious, and often expensive. So, you might be wondering: How good does your prototype have to be? How much money…

Go to Cons! DunDraCon Protospiel #1

Go to Cons! DunDraCon Protospiel #1

Gamemaking, even if you self-publish, is not a solo endeavor. It takes relationships and collaboration to get your game signed, sealed, and delivered. Game conventions…

Cutthroat Kingdoms Goes to Gen Con

Cutthroat Kingdoms Goes to Gen Con

Introduction by Luke Laurie: I first met Bryan Merlonghi at Protospiel San Jose, held at the Santa Clara Game Kastle, where he was running packed…

Celestispiel 2015- Playtesting and Game Design in California

Celestispiel 2015- Playtesting and Game Design in California

Are you a game designer looking for more opportunities to test your games? Do you want to get meaningful feedback to make improvements to your…

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