The Heart of Hearthstone – Core Design Lessons

The Heart of Hearthstone – Core Design Lessons

I first titled this post, “I blame Hearthstone” – blame as in for completely sucking me in, perhaps to the cost of countless productive blog…

A Game Designers Library – 14 Books You Should Read

A Game Designers Library – 14 Books You Should Read

Guest Post by Pat Marino Pat Marino is an independent game designer at Guilderland Games on a quest to be published. His current projects include…