Game Artisans of Canada

Game Artisans of Canada

The Game Artisans of Canada is an incredible art and design organization based out of Canada. In this video I talk about the group, its…

Finding Balance Before Playtesting

Finding Balance Before Playtesting

How do you know the value of a card, or resource in a game you’re designing? I see this question pop up from time to…

Q&A: Gavan Brown – Passion, Creativity, & Patience

Q&A: Gavan Brown – Passion, Creativity, & Patience

Gavan Brown is Director at Roxley Games, known for Santorini, Steampunk Rally, Super Motherload, and more. We talk about getting into gaming, making fantastic games,…

Q&A: Alexandre Emerit – Keyhole into the French Design Scene

Q&A: Alexandre Emerit – Keyhole into the French Design Scene

Alexandre Emerit is a relatively new French game designer we a couple big projects on the way. One with HABA and the other with IELLO….

Panda Design Guidebook: A Step-by-Step Walkthrough

Panda Design Guidebook: A Step-by-Step Walkthrough

Panda Game Manufacturing has provided the board game industry with an incredible Design Guidebook for the proper preparation of game files for print. Whether or…

Q&A: Jamey Stegmaier – The Tale of Genji & Other Games

Q&A: Jamey Stegmaier – The Tale of Genji & Other Games

Jamey Stegmaier has been the gentle giant of Kickstarter gaming for the last 5 years. He may have moved off the platform for games from…

The Long Winding Journey of Whistle Stop

The Long Winding Journey of Whistle Stop

A couple weeks ago, Bezier Games, finally announced the publication of my game, Whistle Stop, a tile-laying, pick-up-and-deliver train game, which will be released at…

Do Diligence!

Do Diligence!

When we playtest games, we tend to get a lot of suggestions from players. As designers, it’s our job to parse those comments and decide…

Instructions: A Game’s Gateway

Instructions: A Game’s Gateway

Are you a new designer struggling with putting together instructions? Do you routinely have players looking confused and frustrated getting to know your game? This…

Ten Things I Learned in my First Five Years as a Game Designer

Ten Things I Learned in my First Five Years as a Game Designer

1)Know your style
 I like to play all kinds of games: party games, strategy games, family games, card games, etc. But that doesn’t make me…

1 2 6 7