Ten Things I Learned in my First Five Years as a Game Designer

Ten Things I Learned in my First Five Years as a Game Designer

1)Know your style
 I like to play all kinds of games: party games, strategy games, family games, card games, etc. But that doesn’t make me…

How to Design Tie-Breakers

How to Design Tie-Breakers

There are many ways to win a game. Some are a race ending when one player wins by achieving a desired condition first (Euphoria, Settlers…

CUTTHROAT KINGDOMS Part II: Landing a Contract

CUTTHROAT KINGDOMS Part II: Landing a Contract

Introduction by Luke Laurie At the League, we are fortunate that we get the opportunity to interact with so many interesting, creative people – and…

Game Elements: Interaction

Game Elements: Interaction

Today I continue looking at the basic elements that make up tabletop games with Interaction. The previous articles can be found here: Goals, Scoring, Actions,…

Taking Audio Feedback

Taking Audio Feedback

Today on the League we have a guest post from Franklin Kenter. By day, Franklin is a math professor, having earned himself a PhD in…

Patents, Protections, and Boardgames – Part 1

Patents, Protections, and Boardgames – Part 1

In the game industry, copyright, trademarks, and patents don’t work. We need something else. Recently, a federal court in Texas handed down a judgment that…

The Price is Right! Volume 2

The Price is Right! Volume 2

As we get prepared to launch Campaign Trail on Kickstarter tomorrow, I want to make sure that we offer the game at a fair price…

Designing Outside Yourself

Designing Outside Yourself

A good designer can make something they love shine. A great designer can make something they hate shine. Now, this doesn’t mean you should go…

Game Elements: Acquisition

Game Elements: Acquisition

Today I continue looking at the basic elements that make up tabletop games with acquisition. In case you missed the previous articles, you can see…

Testing, 1… 2… 3…

Testing, 1… 2… 3…

The State Of Games podcast was recently all about tips for playtesters. It was right before Unpub 6 in Baltimore, but it’s a good listen…

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