Paul Peterson who designed for Wizards of the Coast, created hits like Guillotine and Smash Up, and worked in digital with Zynga and PopCap started at the bottom. He entered into the industry as a Magic fan and active member of their gamer community.
First, we chat about how he broke into games and grew in tabletop. Then, we chat about pitching in Origins, making your pitch deck, and lots of useful tips for designers.
Q&A: Paul Peterson
Latest posts by Eduardo Baraf (see all)
- Q&A: Helaina Cappel – See a Need, Fill a Need – December 11, 2017
- Q&A: Joshua Cappel – Even Art Vets can be Indie – December 4, 2017
- Q&A: Bryan Merlonghi – Life as a Marketing Manager – November 29, 2017