Luke Laurie started small with his first game Stones of Fate launched on Kickstarter by indie publisher Wombat Games. He then leveraged that experience and networking to get his next design picked up by Minion Games for The Manhattan Project: Energy Empire, a critically acclaimed game. He’s now working with multiple projects for top tier publishers.
We chat about how he went from teacher to game designer, speed dating, and various tips for designers.
Q&A: Luke Laurie
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