Kickstarter Questions with Jamey Stegmaier

Kickstarter Questions with Jamey Stegmaier

The League of Gamemakers was formed in part as a collaboration between Kickstarter creators, so this series is a fitting part of that spirit of…

The World of the Play

The World of the Play

I am an actor as well as a game-designer. And so, when designing games, I often think of the world being created around and within…

Games in Green Boxes

Games in Green Boxes

Pile O Games? Last week, we posted our first “Pile O Games” – a new take on the classic review format. The theme was “Games…

Adding Opportunity Costs: Army Building in Ars Victor

Adding Opportunity Costs: Army Building in Ars Victor

The opportunity cost of grinding your opponent into hamburger is that you will not make OSHA happy. This is the second article I’ve written that…

Play More Games!

Play More Games!

…so says the folks of Geek and Sundry and the board gaming webseries, Tabletop. We’re all about games here at the League of Gamemakers, so…

Living the Board Game!

Living the Board Game!

Do you know what happens when you start designing a Euro-style game? You start to live one. Some Euro games have mechanics in them like…

Piles and Piles of Games

Piles and Piles of Games

Hi fellow game makers and game enthusiasts! Whether you’re a new reader today or have enjoyed some of our past posts, we here at the…

How Long Does it Take to Publish a Game, Anyway?

How Long Does it Take to Publish a Game, Anyway?

So, you’ve thought of an idea for a board game and now you want to see it on your local game store’s shelf. It should…

You Can’t Over-Use a Good Theme

You Can’t Over-Use a Good Theme

We gamemakers often debate, pontificate, and prognosticate on the role of themes in boardgames. Our tortured souls are caught in the eternal internal struggle over…

Be Honest – The Honor System in Game Design

Be Honest – The Honor System in Game Design

I’m thinking of a number from one to ten. Seven, you say? Most people do. But sorry, you’re wrong. Two? Nope – guess again. Five?…

1 2 46 47 48 49 50