Are your Prototypes Good Enough?
Prototyping

Are your Prototypes Good Enough?

Building prototypes is time consuming, tedious, and often expensive. So, you might be wondering: How good does your prototype have to be? How much money…

In Defense of Cubes
Prototyping

In Defense of Cubes

Cubes get a bad rap in the boardgame community. They are often seen as unthematic, boring, and unoriginal. “Cube-pusher” is a derogatory term used to…

How to Make a Cardstock Prototype Gameboard
Prototyping

How to Make a Cardstock Prototype Gameboard

You don’t actually need a board to make a gameboard. You can make a fully usable prototype board that will be good for dozens of…

Top 3 Tips for Prepping Prototypes for Reviewers
Prototyping

Top 3 Tips for Prepping Prototypes for Reviewers

One of the most important parts of your Kickstarter preparation is sending your prototype out for review. A review is one of the best ways…

Graphic Design: Prototyping Priorities
Prototyping

Graphic Design: Prototyping Priorities

Many people think of graphic design as making things look pretty, but it is far more than that, and is an important aspect of anything…

How to Build Prototypes: Cards, Tiles, and Counters
Prototyping

How to Build Prototypes: Cards, Tiles, and Counters

If you’re a game designer who’s been working at the craft for any length of time, you know that you are going to need to…

Tips for Creating PnPs
Prototyping

Tips for Creating PnPs

This article is reprinted with the permission from Foxtrot Games and originally appeared on the Foxtrot Games blog. Randy Hoyt shares his tips on PnPs…

Unpub Protospiel San Jose 2015 – Photo Report
Prototyping

Unpub Protospiel San Jose 2015 – Photo Report

What an amazing playtesting event! Holy smokes! There’s so much to say, but I’ll keep it short and let pictures (and videos) do most of…

Events for Game Designers 2015
Designing

Events for Game Designers 2015

This post is a resource for designers and gamemakers looking for events to: You may find that many of these events occur annually or more…

Prototypes: How Much Time and Money to Spend
Prototyping

Prototypes: How Much Time and Money to Spend

one designer’s take This is a guest blog post from Chénier La Salle, designer of NY1901 – a game soon to be released by Blue…

1 2