Instructions: A Game’s Gateway
Designing

Instructions: A Game’s Gateway

Are you a new designer struggling with putting together instructions? Do you routinely have players looking confused and frustrated getting to know your game? This…

What’s Your Puzzle?
Designing

What’s Your Puzzle?

While many tabletop games focus on particular strengths, there are certain things that basically all games need to be successful: a cohesive aesthetic, ways for…

SIMULATION TO EURO – REBOOT PART II
Designing

SIMULATION TO EURO – REBOOT PART II

At the end of my recent article “Is “Reboot” Alive in Board Game Design?“, I mentioned a current design project on my table, which is…

Stealthy Math
Designing

Stealthy Math

If you’re like me, you’re a total math nerd. Not all designers approach games from a mathy perspective, but many do. I love solving the…

How to Design Tie-Breakers
Designing

How to Design Tie-Breakers

There are many ways to win a game. Some are a race ending when one player wins by achieving a desired condition first (Euphoria, Settlers…

Win Ratios in First Time Cooperative Play
Designing

Win Ratios in First Time Cooperative Play

As a follow up to JR Honeycutt’s article on Cooperative Games: Advice From the Experts, we asked some of the top board game designers of…

Five Things I Learned While Developing SeaFall
Designing

Five Things I Learned While Developing SeaFall

Last summer I had the opportunity to work as the developer for SeaFall, a Legacy game from Rob Daviau and Plaid Hat Games that’s set…

It’s OK to Play With Yourself: Designing Solo Rules
Designing

It’s OK to Play With Yourself: Designing Solo Rules

What do you do when your gaming group can’t get together and your family is busy with other endevours? You play with yourself of course!…

How to Decide If You Need a Game Design Partner
Designing

How to Decide If You Need a Game Design Partner

When I first started designing games, my husband Pete and I were very intentional about saying, “These are your games, these are my games, and…

Cooperative Games: Advice From the Experts
Designing

Cooperative Games: Advice From the Experts

Game making is the ultimate co-op adventure. What can Jerry Hawthorne, Ignacy Trzewiczek, and Mike Selinker tell us about co-op design? Let’s find out! —…

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