Pitching your game by Video – BostonFIG

Pitching your game by Video – BostonFIG

Guest author Tim Blank is a game designer from Boston, MA. He is the Vice President for the Boston Festival of Indie Games, New England’s…

CUTTHROAT KINGDOMS Part II: Landing a Contract

CUTTHROAT KINGDOMS Part II: Landing a Contract

Introduction by Luke Laurie At the League, we are fortunate that we get the opportunity to interact with so many interesting, creative people – and…

Haiticon 2016 – Con for a Good Cause

Haiticon 2016 – Con for a Good Cause

Introduction by Luke Laurie: One of the coolest charity gaming events on the West Coast is Haiticon. Last year, coordinator Aaron Newman introduced us to…

1000+ words

1000+ words

4 Tips for Finding the Perfect Board Game Artist

4 Tips for Finding the Perfect Board Game Artist

Guest post by Beth Sobel. From Christina: I have had the immense pleasure of working a bit with Beth’s illustration on Lanterns: The Harvest Festival….

Board Game World View

Board Game World View

Introduction by Peter Vaughan: I often find that the games of Ta-Te Wu are very unique, and offer a perspective I don’t see in other…

On Balance

On Balance

I first met the charismatic Jeff Siadek at a local game store open house with his latest Kickstarter. I thought Jeff was new to game…

Feedback Frenzy: How to (Gracefully!) Offer Your Thoughts

Feedback Frenzy: How to (Gracefully!) Offer Your Thoughts

Guest post by Pete Butler-Davis. From Jasmine: As game designers, my husband Pete and I have been in a position to receive a LOT of…

Selling Yourself

Selling Yourself

The following is a guest post from Jason Kotarski – a designer with games published by Dice Hate Me Games, Crash Games, and White Goblin…

Translating Mechanics from Mobile to Tabletop

Translating Mechanics from Mobile to Tabletop

A look at GemPacked and Gempacked Cards by guest blogger, Eduardo Baraf. Eduardo is producing his sixth title for Pencil First Games. And he’s upping…

1 2 3 4